List of supported languages as of this update:Įnglish, Spanish, German, Russian, Polish, French, Italian, Japanese and Simplified ChineseĪs there are so many customization options for The Dude to express himself with, we’ve added a clothing bag to keep all non-vital mission items nice and tidy. Some issues may persist, so feel free to report them to us. We've also fixed issues with repeated and non-existing subtitles. We have added subtitles for more languages, as well as localizing the menus fully for all previous languages. The Dude models were some of the first made for the game back when we started development - and as a result were a little rough, so we’ve given them a full makeover. While abusing your power as a cop generally involves good ‘ol police brutality, the pacifists among you will enjoy whipping the cuffs out and doing things the more humane way. The penetrator from POSTAL: Brain Damaged has been lovingly recreated in POSTAL 4 for this update! As a fan scolded us in a comment somewhere for missing the opportunity to call it ‘The Dilbow’ in Brain Damaged, we’ve righted that wrong here. This update has been a long time coming, and we’re excited to bring you some new content! Some highlights are: Please note that not all of these features will come in the next update, but will roll out over the next few months and beyond. On that note, if you’re the pre-ordering type - you can order a physical copy of POSTAL 4 for PlayStation by Limited Run Games via Amazon here.Īnd now, we'd like to talk about what we’ve been focusing on since the last update, and what we’ll be focusing on in the future as part of our roadmap. We are working to prepare a new update for PC, which will also hit the PlayStation consoles too at a later date. We’ve been beavering away in the background to continue to see through our vision with the game. This absolutely does not mean that work on POSTAL 4 has ended, far from it. Many of you may have noticed the big 20th Anniversary update for POSTAL 2 the other week, and the release of POSTAL 4 onto PlayStation a few weeks before that. We've made a lot of mistakes during P4s development, and are still committed to make it right. From those of you that have sent kind words of support to those that have vented their disappointment with aspects of the game - we’re grateful to have a passionate fan base that has stood by us. If you’re reading this then we would like to thank you.
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